Project ยท 2016โ€“2021

Cattle and Crops

Our own computer game, published on Steam: a complex professional world as an interactive simulation.

Professional Farmer: Cattle and Crops is our own game. We worked on it from 2016 to 2021: machines, fields, animals and the workflows of a farm as a simulation that has to run smoothly on very different hardware.

Technically the game is built on the C4 Engine, which we extended heavily for Cattle and Crops. We also extended the PhysX physics engine for it.

This is where our experience with complex software projects, real-time 3D and our own tools comes from: we know how to turn a professional world into software, and how to get the most out of the hardware while doing it.

Trailer for the Soil Update 1.3.0

Original trailer, about 90 seconds, with sound. Loads and plays only when you click.

Play video (loads only now)

What makes the game

  • A complex professional world as software

    Farming workflows, machines and work in the field in an interactive simulation.

  • Experience with a complete product

    3D content, user interface and game logic have to fit together in the running system.

Does this fit your task?

Tell us about your use case and your data. We will get back to you personally.

info@masterbrain-bytes.com